AI Insights · Timothy · October 2024
Top Down Games Performance on Android in Lebanon: Q3 2024
Discover the performance trends of the top 5 top-down games on Android in Lebanon during Q3 2024, including metrics on downloads, revenue, and active users.
In the third quarter of 2024, the top-down games category on Android in Lebanon showcased diverse performance metrics across various applications. Here’s a closer look at the top five games in this category, based on data from Sensor Tower.
Teen Patti Gold:3 Patti Rummy by Moonfrog demonstrated a notable fluctuation in weekly downloads. Starting with approximately 24.4K downloads in early July, it saw a peak of around 32.8K in the first week of August before experiencing a decline to about 9.6K by mid-September. The weekly active users mirrored this trend, peaking at 250.7K in early September but declining to 209.8K mid-month. Revenue for this app was negligible, with only minor earnings recorded in September.
Offline Games - No Wifi Games from JindoBlu experienced varied weekly downloads, starting at 16.4K and peaking at 28.5K in the second week of July before gradually declining to around 6.7K by mid-September. Despite the drop in downloads, the active users remained relatively stable, closing the quarter at 58.2K. Revenue was marginal, with minor earnings in August.
8 Ball Pool from Miniclip.com maintained a consistent revenue stream, with a noticeable increase at the end of September, reaching approximately $105. Weekly downloads varied, peaking at 13.4K in late September. Active users remained robust, with a peak of 111.4K in the same period.
Mobile Phone Case Design & DIY by Bravestars Publishing, despite being a newcomer, gained traction with a peak in downloads at 31.6K in early August. Active users also saw a significant rise, reaching 39.8K in mid-August, although no revenue was reported throughout the quarter.
Finally, Jawaker Hand, Trix & Solitaire from Jawaker reported steady weekly downloads, culminating at approximately 10.1K by the end of September. The app consistently generated revenue, peaking at about $1.8K in late August. Active users remained around 150K, with minor fluctuations throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.